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Old Jan 05, 2007, 04:37 PM // 16:37   #1
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Default Power Attack in desperate need of a buff

I am running a warrior/dervish with max strength, and I have a free slot for a 5-energy attack on my bar. My choices:

Power Attack - 5 energy, 4 sec recharge. Deal +31 dmg.
Counterattack - 5 energy, 4 sec recharge. Deal +32 dmg. If enemy is attacking, gain 6 energy.

They made a Core Skill which is already very underused be completely throwaway in Nightfall. I believe it is past-due for a buff. Faster recharge, lower energy cost, or a good bit more damage.

The alternative is to nerf Counterattack, but although the skill is *great* I don't think it's overpowered.

(I hope this hasn't been discussed before; if it has, my bad.)
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Old Jan 05, 2007, 04:38 PM // 16:38   #2
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Counter attack is conditional,

End of Thread
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Old Jan 05, 2007, 04:41 PM // 16:41   #3
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Are you running with a 16 Strength? Wow.

Before that, Power Attack does 1-2 more damage than Counterattack at every attribute level.
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Old Jan 05, 2007, 04:45 PM // 16:45   #4
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Quote:
Originally Posted by Sarevok Thordin
Counter attack is conditional,

End of Thread
PVE wise, a statement like this wouldn't matter.
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Old Jan 05, 2007, 04:45 PM // 16:45   #5
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Quote:
Originally Posted by Sarevok Thordin
Counter attack is conditional,

End of Thread
reading comprehension is your friend

Counter attack does +1 damage compared to power attack (UNCONDITIONAL) and THEN the energy gain is conditional

so even without filling the condition, it does more damage than power attack
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Old Jan 05, 2007, 05:00 PM // 17:00   #6
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Yeah, I can see no reason to take Power Attack over Counterattack at 16 Strength.
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Old Jan 05, 2007, 05:04 PM // 17:04   #7
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it defenetly deos so deos power shot imo :/
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Old Jan 05, 2007, 05:06 PM // 17:06   #8
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in my opinion, you shouldnt be using power attack in the first place...there are much more usefull skills that could be used in its place. for example, if running an axe you could use furious axe or critical chop or if using a sword you could use pure strike. since its strength oriented, bulls strike would be great as a utility.
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Old Jan 05, 2007, 05:11 PM // 17:11   #9
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Quote:
Originally Posted by Dutch Masterr
in my opinion, you shouldnt be using power attack in the first place...there are much more usefull skills that could be used in its place. for example, if running an axe you could use furious axe or critical chop or if using a sword you could use pure strike. since its strength oriented, bulls strike would be great as a utility.
It's a basic +xx attack skill with a pretty good recharge. It would probably work better for those with sentinel armor or maybe full 16 strength warriors, or flourish users as well. Plus, warriors who don't use axes or hammers might benefit from it(and I don't mean only swords).
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Old Jan 05, 2007, 05:12 PM // 17:12   #10
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Power attack is simply just another skill that only merits use on a really low character that doesn't yet have any better skills. Once you get past lvl 5, there's not really any reason to use power attack just like many other skills (i.e. Power Shot, Point Blank Shot, etc.)
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Old Jan 05, 2007, 05:44 PM // 17:44   #11
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Actually Power attack is fine as it is, you just take both for a high dmg combo that nets you some energy return.

If your taking a handfull of adren attacks and 2 energy attacks power is viable.

Giving it a 2sec recharge would make it an elite skill, imo, and increasing the dmg would be unbalanced with its cost.

The only change I could see to it would be to increase its speed, make it a 1/2 sec attack so it can be combo'd with other attack skills in a nice chain spike.
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Old Jan 05, 2007, 06:29 PM // 18:29   #12
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Quote:
Originally Posted by GuildWiki
Power Attack
If this attack hits, you strike for +10...26 damage.
Quote:
Originally Posted by GuildWiki
Counterattack
If this attack hits, you strike for +5...25 damage. If you hit an attacking foe, you gain 2...5 Energy.
From that, you can see that until you reach 16 Strength, power attack deals more damage. At even 0 strength, Power attack deals 5 more damage than Counterattack.
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Old Jan 05, 2007, 06:34 PM // 18:34   #13
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Power Attack is a basic core skill. It's meant to be used prior to you obtaining better skills. And yes, there are plenty better skills.

If it were to be buffed...why would anyone feel the need to go after better skills? This is true for all classes as well. It'd be like ele's complaining about how Flare isn't balanced with Immolation. It is, and it's called Fireball (without the burning of course, but much more damage). So go get yourself some new skills

No, Power Attack should stay as is.
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Old Jan 05, 2007, 07:12 PM // 19:12   #14
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why on earth would u EVER run max strength over max weapon mastery ill never understand...
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Old Jan 05, 2007, 07:55 PM // 19:55   #15
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Quote:
Originally Posted by MistressYichi
why on earth would u EVER run max strength over max weapon mastery ill never understand...
LOL, back to hookedonphonics.com for me. I read running build not this is the build I am running.

**slams more coffee with taped fingers**

Last edited by leprekan; Jan 05, 2007 at 07:59 PM // 19:59..
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Old Jan 05, 2007, 08:14 PM // 20:14   #16
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16 strength???
Not only you have max strength but you actually have a superior rune for strength :/
You want ANet to fix it? Don't use it.

Didn't we vote already that Strength is one of the most worthless attribute line in all of GW?
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Old Jan 05, 2007, 09:03 PM // 21:03   #17
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Quote:
Originally Posted by crimsonfilms
16 strength???
Not only you have max strength but you actually have a superior rune for strength :/
You want ANet to fix it? Don't use it.

Didn't we vote already that Strength is one of the most worthless attribute line in all of GW?
I wouldn't run a sup strength either but ... 10 in strength giving 10% armor penetration .. how is making someones armor 10% less effective worthless?
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Old Jan 05, 2007, 09:45 PM // 21:45   #18
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I've always thought power attack should be adrenaline based, since there are no adrenaline based strength attack skills.
And if you ask why one would ever be needed......*gasp* someone might be a warrior primary and attack with a weapon that isn't a sword, axe or hammer.
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Old Jan 05, 2007, 09:53 PM // 21:53   #19
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Quote:
Originally Posted by leprekan
I wouldn't run a sup strength either but ... 10 in strength giving 10% armor penetration .. how is making someones armor 10% less effective worthless?
the fact that strength only triggers on attack skills is the reason its worthless. if it triggered on every single attack, then maybe.

now, the real benefit of strength is the plethora of skills in the line. thats why running say 9 or 11 in strength is a good idea. yes, you add a little bit of dmg but you gain access to some really nice skills.

Last edited by ss1986v2; Jan 05, 2007 at 10:23 PM // 22:23..
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Old Jan 05, 2007, 10:30 PM // 22:30   #20
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Quote:
Originally Posted by leprekan
I wouldn't run a sup strength either but ... 10 in strength giving 10% armor penetration .. how is making someones armor 10% less effective worthless?
Because for the 28-61 attribute points you wasted I only need a simple +5 armor mod to negate it. And since armor effectiveness is not linear, armor penetration @ 10% is not the same for 60 AL vs 120 AL.

I am not saying 10% AP or 10 strength is absolutely useless but you need to consider what you gain and what you will lose.

I also put anywhere from 4 to 11 on strength in most warrior builds. But it is unlikely because I want 4-11% AP.
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